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테스트 서버: 64bit 플레이 이벤트2 - 칡흙신

  • 칡흙신
  • 2021-03-17 13:13
  • https://heroes.nexon.com/common/postview?b=63&n=3079

// 2021-3-17

- 마영전 멈췄을때. 방화벽 - 뜨는 현상

비디오 메모리 옵션이 원인인가. 방화벽이 원인인가. ㅇ_ㅇ;;

Video.txt

"setting.mem_level" "2" 가 본섭에서 안정적이었던것 추가 ㅇ_ㅇ;;


- 게임 도중. 바탕화면 클릭으로 가는 현상

입장시. 잠시 로딩으로 멈췄을때. 바탕화면이 클릭 되는 현상


- 레지나 나무가 사라짐

- 빛의 경종 : 회전판 길 위쪽은 아래로 떨어짐. 아래쪽으로 가야함.

- /탈출 시. 시점'이 3인칭 시점으로 유지되는 현상



L 03/17/2021 - 12:43:00: DataTable warning: func_breakable: Out-of-range value (97230.250000) in SendPropFloat 'm_magnitude', clamping.


L 03/17/2021 - 12:46:21: DataTable warning: env_sprite: Out-of-range value (90163.875000) in SendPropFloat 'm_magnitude', clamping.


L 03/17/2021 - 12:50:21: DataTable warning: prop_physics_multiplayer: Out-of-range value (72131.906250) in SendPropFloat 'm_magnitude', clamping.





//내장 그래픽 카드 접속이 안되는 현상 발생 - 정식 서버는 1 FPS 지만. 접속은 됨 ㅇ_ㅇ;;

Core2Duo E7400

Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)



L 03/17/2021 - 19:32:11: ######################################################################################################

L 03/17/2021 - 19:32:11: Log file started (version "8161")

L 03/17/2021 - 19:32:11: ######################################################################################################

L 03/17/2021 - 19:32:11:

L 03/17/2021 - 19:32:11: Shader_Connect

L 03/17/2021 - 19:32:11: ConnectStudioRender

L 03/17/2021 - 19:32:11: IDataCacheFactory

L 03/17/2021 - 19:32:11: IPhysicsFactory

L 03/17/2021 - 19:32:12: IMDLCacheFactory

L 03/17/2021 - 19:32:12: IMatSystemSurfaceFactory

L 03/17/2021 - 19:32:12: IAviFactory

L 03/17/2021 - 19:32:12: IHammerFactory

L 03/17/2021 - 19:32:12: ConnectMDLCacheNotify

L 03/17/2021 - 19:32:12: EngineInit

L 03/17/2021 - 19:32:12: RunListenServer

L 03/17/2021 - 19:32:12: TraceInit : COM_InitFilesystem( pModName )

L 03/17/2021 - 19:32:12: JYP Fail: 126

L 03/17/2021 - 19:32:12: TraceInit : MapReslistGenerator_Init()

L 03/17/2021 - 19:32:12: TraceInit : DevShotGenerator_Init()

L 03/17/2021 - 19:32:12: materials-ModInit

L 03/17/2021 - 19:32:12: Host_ReadPreStartupConfiguration

L 03/17/2021 - 19:32:12: NMCOGame::_nmman.Init()

L 03/17/2021 - 19:32:13: NMCOGame::_nmman.SetLocaleAndRegion()

L 03/17/2021 - 19:32:13: NMCOGame::_nmman.Initialize()

L 03/17/2021 - 19:32:13: NXA::heroesLiveAPI.Initialize()

L 03/17/2021 - 19:32:13: nmcoGame-Init()

L 03/17/2021 - 19:32:13: endPointNetwork-Init()

L 03/17/2021 - 19:32:13: mmoEndPointNetwork-Init()

L 03/17/2021 - 19:32:13: AppSystem::RegisterHandlerServerCmdMessage

L 03/17/2021 - 19:32:13: AppSystem::RegisterHandlerClientCmdHandler

L 03/17/2021 - 19:32:13: AppSystem::RegisterHandlerSyncFeatureMatrixMessageHandler

L 03/17/2021 - 19:32:13: AppSystem::RegisterHandlerNGSecurityMessageHandler

L 03/17/2021 - 19:32:13: AppSystem::g_splash.CloseSplash

L 03/17/2021 - 19:32:13: AppSystem::SetActiveWindow

L 03/17/2021 - 19:32:13: AppSystem::SetFocus

L 03/17/2021 - 19:32:13: heroes-Init

L 03/17/2021 - 19:32:13: CreateGameWindow::ResetCurrentModeForNewResolution

L 03/17/2021 - 19:32:14: CreateGameWindow::AdjustWindow

L 03/17/2021 - 19:32:14: PlayStartupVideos::COM_LoadFile

L 03/17/2021 - 19:32:14: PlayStartupVideos::PlayAVIAndWait Finished

L 03/17/2021 - 19:32:14: DrawStartupGraphic::PlayStartupVideos

L 03/17/2021 - 19:32:14: DrawStartupGraphic::SetupStartupGraphic

L 03/17/2021 - 19:32:14: CreateGameWindow::DrawStartupGraphic


이 다음 진행은 여기인데... ㅇ_ㅇ;;

L 03/17/2021 - 11:18:30: CreateGameWindow::SetMode

L 03/17/2021 - 11:18:30: videomode-CreateGameWindow

L 03/17/2021 - 11:18:30: nmcoGame-RegisterCallbackMessage

L 03/17/2021 - 11:18:30: EngineCreateL 03/17/2021 - 11:18:30: EnginePreInit

L 03/17/2021 - 11:18:30: TraceInit : Sys_Init()

L 03/17/2021 - 11:18:30: TraceInit : Sys_InitMemory()




//그래픽 카드별 - 벤더 ID 지정 필요?

"VendorID" "4318"

"DeviceID" "4034"



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